The changes of the last few days
A summary patchbook for the last few days.[General]
⬦ Reduced the waiting time when exiting the game and in the character selection menu from 10 to 5 seconds.
⬦ Blueprints for refining enchantment materials can now be shared with other players.
⬦ The “Dyeable Oversized Hoodie” costume can now be transferred to other players.
[Classes]
Gunner:
⬦ Previously applied changes to the “Barrage Fire” skill by mistake have been returned to their previous state.
Brawler:
⬦ The effect of increasing the attack speed from the improved “Powerful Strike: Reflection” skill, which affects team members, now does not stop the effects of symbols with a similar stronger effect.
[Dungeons]
General:
-- Thaumetal Refinery (solo):
⬦ Reduced the waiting time to reset the skill rollback after killing the boss.
-- The Edge of the Fault:
⬦ The scale of the basic mechanics with acid on the second boss is no longer filled. The number of acid pools that appear has been significantly reduced.
-- Sleep paralysis of the Anatomy:
⬦ The condition for the appearance of mechanics with skulls has been changed. This mechanic will no longer be activated during cage mechanics.
⬦ Changed the mechanics with the explosion of skeletons. Each explosion now takes 70% of your health.
[Errors]
General:
⬦ Fixed an issue where some players did not have daily quests of the “Heroes of Arborea" reputation.
⬦ Fixed increased aggression generation by the destroyer class in the role of DD in some dungeons.
⬦ Fixed an issue where blueprints for refining enchantment materials could not be obtained in dungeons.
⬦ Fixed an issue where the amount of equipment skill required for enchantment was not displayed correctly.
⬦ Fixed the display of the “Heroes of Arborea” reputation count.
⬦ The name and description of the item “Finishing Almanac" have been corrected.
The Wrecker:
The description of the improved skill “Giant's Power: Anomaly" has been fixed.
Guardian Base:
Fixed a bug where the increase in attack speed from a crystal with the class of crasher was not reset when exiting the dungeon.
Draakon Arena (test dungeon):
Fixed an issue where support classes did not receive a boost that increased outgoing damage.
The Plush Arena:
Fixed an issue where the teleporter inside the dungeon leading to the outside was not working correctly.
Kelivan's Ship:
Fixed a bug where the passage to the third boss remained closed if you go through the dungeon without using the teleporter from the second boss.
The Edge Of The Fault:
Fixed incorrect behavior of the third boss on the shield mechanic.
Forsaken Island
Fixed a bug where the second boss was paying attention to the players before the start of the battle.
Place of execution:
Fixed a bug where the mechanics with a snowball and the subsequent appearance of an ice puddle did not appear.
Fixed a bug where the ice dome (cage) could not be seen.
Fixed a bug where the mark (eye) above the player appeared too late.
[Immortal Warrior] Arena of Madness:
Fixed a bug where the skill rollback of the assassin class was not reset after killing the boss.
Forsaken Island (Hard):
Fixed a bug where the ghosts on the third boss did not die from activated kill zones in one hit.
Sleep paralysis of the Anatomy:
Fixed a bug where skeletons lost their target and went to their spawn point.
Sky Cruiser (difficult):
Fixed a bug where the arena areas were filled with fire earlier than the scheduled time after a second attempt.
Maintenance