Update #67

Dear players!
The following changes were made during the technical work:

A new set of equipment:
When the character reaches level 65 in location Upper Watch for NPCs Omeros the task will be available: [Important] Hero's Equipment;

Upon completion of the quest, you will receive a box with equipment of the appropriate class.

Along with the equipment box, the character will also receive a new skill "Flaming Rage", which is an alternative to the skill from the brooch (the cooldown time of the new skill can be reset, for example, by breaking the reset crystal in the "Keeper's Base").

Resources for enchantment:
All resources for enchantment can be put into a bank .
Some of the resources can be exchanged between players without restrictions, for another group of resources it will be necessary to purchase a sealing rune, after which they can be transferred. Sealing runes are purchased from NPCs Holland from Golden Sands and Upper Watch.

The Dungeons:
To enchant new equipment, the heroes of Arborea will have to challenge old, long-forgotten opponents who have been able to gain new powers.
All the dungeons are divided into difficulty groups:
1 group, equipment 490+:
⬦ Channelworks (3-Person);
⬦ Ravenous Gorge (3-Person);
⬦ Broken Prison;
⬦ Velik's Hold (7-Person).
2nd group, equipment 503+:
⬦ Grotto of Lost Souls;
⬦ Velik's Sanctuary;
⬦ RK-9 Kennel;
⬦ Draakon Arena: the number of visits is limited to 4 per day;
⬦ Gossamer Vault.
Group 3, equipment 507+:
⬦ Dark Reach Citadel (Hard);
⬦ Grotto of Lost Souls (Hard);
⬦ Lilith's Keep (Hard);
⬦ Timescape (Hard);
⬦ Manaya's Core (Hard): the number of hits has been increased to 4 per day, the debuff phase no longer reduces the damage received by the boss, the cyclic (repeating after 50%) version of the debuff mechanics has been removed, Manaya can no longer be stunned;
⬦ Gossamer Vault (Hard);
⬦ Akalath Quarantine.
Group 4, equipment 511+:
⬦ Velik's Sanctuary (Hard);
⬦ Ruinous Manor (Hard);
⬦ Antaroth's Abyss (Hard);
⬦ Bahaar's Sanctum;
⬦ Draakon Arena (Hard);
⬦ Rampaging RK-9: a new, more sophisticated version;
⬦ Dreadspire: vanguard has been added for completing certain floors, visits are now counted in the character's profile, now you won't lose the progress of passing when you vape, but you can continue from the same floor.
Now, with a full Wipe of the entire group, you will be offered a resurrection and reset all the basic skills of the characters. Skill reset will also occur when killing a boss.

Updated rewards for The Glade of Ancient and Petre Academy, respectively significantly increased the health of monsters (Dominolite, Banyacas, weak and rated Petre).

The list of rated dungeons has been changed:
⬦ Velik's Sanctuary (Hard);
⬦ Rampaging RK-9;
⬦ Dreadspire;
⬦ Antaroth's Abyss (Hard);
⬦ Petre Academy: The timer now starts counting down after the first Petre strike, rather than when the pylon is activated.

Class corrections:
The Priest:
Judge's Spell: Fixed a bug where the buff dropped from allies when they received a stagger or rollover.
The Mystic:
Buffs from minions: Fixed a bug where the buff dropped from allies when they received a stagger or rollover.
Sphere Explosion: The skill now explodes 2 spheres instead of 4; damage has been adjusted accordingly.
The Magician:
Bending Barrier: No longer removes the boost effect in the "Magic Boost" state for the "Mystical Ball" and "Comet" skills.
Magic barrier: Disabled the display of an inaccessible glyph.

Edits for the remaining classes are expected later, after assessing their condition in the new equipment
Maintenance